Unity and the Facebook API in 2018

Something I’ve been struggling with for my current game is the facebook integration – I’ve hit way more roadblocks than I should’ve done due to bugs or undocumented permission requirements. Since my project uses Unity as a frontend, and Playfab as it’s backend, my starting point was this useful guide https://api.playfab.com/docs/tutorials/landing-players/facebook-unity All of my problems were…